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dc.contributor.authorVlachos, Apostolos-
dc.contributor.authorPerifanou, Maria-
dc.contributor.authorEconomides, Anastasios A.-
dc.date.accessioned2022-09-22T12:23:15Z-
dc.date.available2022-09-22T12:23:15Z-
dc.date.issued2022-
dc.identifier10.1109/ICALT55010.2022.00102en_US
dc.identifier.isbn978-1-6654-9519-6en_US
dc.identifier.urihttps://doi.org/10.1109/ICALT55010.2022.00102en_US
dc.identifier.urihttps://ruomo.lib.uom.gr/handle/7000/1310-
dc.description.abstractAugmented Reality applications have become the newest technology used in the Cultural Heritage domain. These applications can be used in education and tourism. Various methods and software tools provide the means of designing such applications. This study provides an overview of the most recent Augmented Reality projects in Cultural Heritage sites in urban environments, comparing tracking methods, devices, themes, and settings used in each project. The most frequently used tracking method is camera-based, with handheld devices being almost entirely preferred in such projects. There is an even distribution of themes, while outdoor scenarios are the preferred setting.en_US
dc.language.isoenen_US
dc.publisherIEEEen_US
dc.rightsAttribution-NonCommercial-ShareAlike 4.0 International*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-sa/4.0/*
dc.subjectFRASCATI::Social sciences::Educational sciences::Education, general (including: training, pedagogy,didactics)en_US
dc.subjectFRASCATI::Natural sciences::Computer and information sciencesen_US
dc.subjectFRASCATI::Humanities::History and Archaeologyen_US
dc.subjectFRASCATI::Humanities::Arts (arts, history of arts, performing arts, music)en_US
dc.subjectFRASCATI::Social sciences::Media and communications::Media and socio-cultural communicationen_US
dc.subjectFRASCATI::Social sciences::Economics and Business::Business and Managementen_US
dc.subject.otheraugmented realityen_US
dc.subject.othercultural heritageen_US
dc.subject.othermobile applicationsen_US
dc.subject.othereducationen_US
dc.subject.othertourismen_US
dc.subject.otherexhibitionen_US
dc.titleAugmented Reality Applications for Urban Cultural Heritage Sites: An Overviewen_US
dc.typeConference Paperen_US
dc.contributor.departmentΤμήμα Οικονομικών Επιστημώνel
local.identifier.firstpage322en_US
local.identifier.lastpage324en_US
local.identifier.volumetitle2022 International Conference on Advanced Learning Technologies (ICALT)en_US
Εμφανίζεται στις Συλλογές: Τμήμα Οικονομικών Επιστημών

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