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dc.contributor.authorVlachos, Apostolos-
dc.contributor.authorPerifanou, Maria-
dc.contributor.authorEconomides, Anastasios A.-
dc.date.accessioned2023-10-31T11:23:46Z-
dc.date.available2023-10-31T11:23:46Z-
dc.date.issued2022-
dc.identifier10.1108/JCHMSD-06-2021-0110en_US
dc.identifier.issn2044-1266en_US
dc.identifier.urihttps://doi.org/10.1108/JCHMSD-06-2021-0110en_US
dc.identifier.urihttps://ruomo.lib.uom.gr/handle/7000/1614-
dc.description.abstractPurpose - The purpose of this paper is to review ontologies and data models currently in use for augmented reality applications, in the cultural heritage domain, specifically in an urban environment. The aim is to see the current trends in ontologies and data models used and investigate their applications in real world scenarios. Some special cases of applications or ontologies are also discussed, as being interesting enough to merit special consideration. Design/methodology/approach – A search using google scholar and scopus was done, for articles that describe ontologies and data models in urban environment augmented reality applications. We identified the articles that analyze the use of ontologies and/or data models, as well as articles that were deemed to be of special interest. Findings - The work shows that a combination of current ontologies seems to be the most complete way to fully describe a cultural heritage object or site. A layered ontology model is suggested, which can be expanded according to the project. Originality - This study is aimed at reviewing the ontologies and data models in a very narrow field of augmented reality applications. There are many ontologies currently in use in the cultural heritage domain, with none having been universally adopted, while new ontologies or extensions to existing ones are being created, in the attempt to fully describe a cultural heritage object or site. Reviewing and discussing the combinations of these ontologies, and suggesting a model can be very impactful in the design of such applications.en_US
dc.language.isoenen_US
dc.publisherEmerald Publishing Limiteden_US
dc.rightsAttribution-NonCommercial-ShareAlike 4.0 International*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-sa/4.0/*
dc.sourceJournal of Cultural Heritage Management and Sustainable Developmenten_US
dc.subjectFRASCATI::Natural sciences::Computer and information sciencesen_US
dc.subjectFRASCATI::Social sciences::Media and communications::Information science (social aspects)en_US
dc.subjectFRASCATI::Social sciences::Educational sciencesen_US
dc.subjectFRASCATI::Social sciences::Economics and Business::Business and Managementen_US
dc.subjectFRASCATI::Humanities::History and Archaeologyen_US
dc.subjectFRASCATI::Humanities::Arts (arts, history of arts, performing arts, music)en_US
dc.subject.otheraugmented realityen_US
dc.subject.otherARen_US
dc.subject.othercultural heritageen_US
dc.subject.othereducational applicationsen_US
dc.subject.otherontologiesen_US
dc.subject.otherdata modelsen_US
dc.subject.othertourism applicationsen_US
dc.subject.otheraugmented reality applicationsen_US
dc.subject.otherCIDOC-CRMen_US
dc.subject.otherHiCOen_US
dc.subject.otherBCOen_US
dc.subject.otherCity GMLen_US
dc.subject.otherDMOen_US
dc.subject.otherKCHDMen_US
dc.titleA review of ontologies for augmented reality cultural heritage applicationsen_US
dc.typeArticleen_US
dc.contributor.departmentΤμήμα Οικονομικών Επιστημώνen_US
Εμφανίζεται στις Συλλογές: Τμήμα Οικονομικών Επιστημών

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