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Αποτελέσματα 1-10 από 15 (χρόνος αναζήτησης: 0.057 δευτερόλεπτα).
Αποτελέσματα από Τεκμήρια:
Ημερομηνία ΈκδοσηςΤίτλοςΣυγγραφέας(εις)
2022Ingame Worked Examples Support as an Alternative to Textual Instructions in Serious Games About ProgrammingToukiloglou, Pavlos; Xinogalos, Stelios
2023Investigating the Support Provided by Chatbots to Educational Institutions and Their Students: A Systematic Literature ReviewRamandanis, Dimitrios; Xinogalos, Stelios
2020BlocklyScript: Design and Pilot Evaluation of an RPG Platform Game for Cultivating Computational Thinking Skills to Young StudentsKarakasis, Christodoulos; Xinogalos, Stelios
2022The Use of Educational Games in Programming Assignments: SQL Island as a Case StudyXinogalos, Stelios; Satratzemi, Maya
2020Towards a serious games design framework for people with intellectual disability or autism spectrum disorderTsikinas, Stavros; Xinogalos, Stelios
2021Studying the effects of teaching programming to lower secondary school students with a serious game: a case study with Python and CodeCombatKroustalli, Chrysoula; Xinogalos, Stelios
2020PyDiophantus maze game: Play it to learn mathematics or implement it to learn game programming in PythonKoupritzioti, Dimitra; Xinogalos, Stelios
Μαρ-2021Investigating the Perceived Player Experience and Short-term Learning of the Text-based Java Programming Serious Game “Rise of the Java Emperor”Tsiotras, Dimitrios; Xinogalos, Stelios
2022Moving from face-to-face to online learning in a week due to the COVID-19 pandemic: higher education students' perceptionsXinogalos, Stelios
Μαρ-2021A comparative analysis of tools for developing location based gamesMetikaridis, Damianos; Xinogalos, Stelios
Αποτελέσματα 1-10 από 15 (χρόνος αναζήτησης: 0.057 δευτερόλεπτα).