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Ημερομηνία ΈκδοσηςΤίτλοςΣυγγραφέας(εις)
2020Data-driven problem based learning: enhancing problem based learning with learning analyticsZotou, Maria; Tambouris, Efthimios; Tarabanis, Konstantinos
2020Towards a serious games design framework for people with intellectual disability or autism spectrum disorderTsikinas, Stavros; Xinogalos, Stelios
2020Survey on the Patent Law Awareness and the Entrepreneurial Trend of Greece’s Graduates of Technology InstitutesMetallidou, Chrysi K.; Psannis, Kostas E.; Alexandropoulou-Egyptiadou, Eugenia
22-Ιου-2020A Revolutionary Interactive Smart Classroom (RISC) with the Use of Emerging TechnologiesMemos, Vasileios A.; Minopoulos, Georgios; Stergiou, Christos; Psannis, Kostas E.; Ishibashi, Yutaka
2020PyDiophantus maze game: Play it to learn mathematics or implement it to learn game programming in PythonKoupritzioti, Dimitra; Xinogalos, Stelios
2020BlocklyScript: Design and Pilot Evaluation of an RPG Platform Game for Cultivating Computational Thinking Skills to Young StudentsKarakasis, Christodoulos; Xinogalos, Stelios
Μαρ-2021Investigating the Perceived Player Experience and Short-term Learning of the Text-based Java Programming Serious Game “Rise of the Java Emperor”Tsiotras, Dimitrios; Xinogalos, Stelios
2021Studying the effects of teaching programming to lower secondary school students with a serious game: a case study with Python and CodeCombatKroustalli, Chrysoula; Xinogalos, Stelios
2022Ingame Worked Examples Support as an Alternative to Textual Instructions in Serious Games About ProgrammingToukiloglou, Pavlos; Xinogalos, Stelios
2022The Use of Educational Games in Programming Assignments: SQL Island as a Case StudyXinogalos, Stelios; Satratzemi, Maya
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